HN2new | past | comments | ask | show | jobs | submitlogin

I'd like to see a genetic algorithm evolutionarily figuring out what parameters give you best performing walkers in shortest time ;) Meta-genetic if you will


It's a pretty well known field of research (though not specifically for toy walking problems). Genetic algorithms are a member of the class of problems called "metaheuristics", so your "meta" prefix is sort of already there. So they went up a level and called them "hyperheuristics".




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: