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Which vendors? Besides gDEBugger there isn't any tool that I am aware of, that can match the performance monitoring of DirectX and console specific APIs.

Even NVidia only started to invest in OpenGL performance measuring tools, after their Android support started.



> Which vendors? Besides gDEBugger there isn't any tool that I am aware of, that can match the performance monitoring of DirectX and console specific APIs.

Yes, there probably aren't tools that are as good as the D3D tools. But Nvidia, AMD and Intel have all released OpenGL profiling and debugging tools. Yes, every vendor has their own tools. Not ideal.




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