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http://www.amazon.com/Introduction-3D-Game-Programming-Direc...

Fantastic book. C++ but you can use SharpDX for your C# development, which complies reasonably closely with the standard DirectX APIs. There are numerous websites/articles only a Google search away to fill in any gaps if/when you get stuck. This is the approach I've been taking. http://nathanridley.com if you're interested.



Thanks :)




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