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The iPad issue is something I've been thinking about. I've seen toddlers and even babies playing with them. The first few times observing this was quite surreal, because I thought back to what I was doing at that age (certain distant memories are strong.)

I had no television growing up, for better or worse. I did have a computer. I did play a phenomenal amount of computer games. However I also messed around with those games. I edited configuration files, changed textures, and even did outright level design. And then, I became and adult and grew out of it.

I had two sets of friends, those that played a lot of computer games and those that played a lot of video games. One thing I noticed was that the kids who played a lot of computer games tended to be a bit sharper back then. You had to navigate DOS directories, spend hours troubleshooting networking, spend perhaps months trying to get damn hardware card working, and so on.

The video game players inserted a cartridge. When it didn't work they blew on it.

Computer games now are pretty much plug and play. Tablet games require about two finger touches.

Games themselves can increase cognitive functions and teach new skills. But, when the game is un-hackable it becomes a confined box. Every possibility outside that box is non existent. Inside that game's box you build a mental model and then conquer it. You may not have won the game, but you have a pretty damn good idea whats going to happen.

Major props to Notch for making Minecraft an incredibly hackable game both inside and out of that box. If we are going to live in a box, that box should be incredible deep and wide, be it Minecraft or Dwarf Fortress -- or in the original stories' case, your entire neighborhood.

It may be very interesting to see how kids who grew up with tablets think. I should be a lot better than those that grew up with 5 channels of broadcast television. Beyond that, I don't know.



It's certainly a worry, but the Minecraft example shows that there might be games that are creative and intelligent. Naturally I hope to get my son interested in programming, too. But I suppose I can't take it for granted that he will be. Also if I push it too hard it might put him off of it. Tricky... Perhaps one could give the kids zero budget and games so that they'd have to figure out how to root the tablet and pirate games :-) (kidding, I wouldn't actually condone that).




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