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I think this also extends into developers that want to be founders. I think they have a hard time selling things because they always built instead of bought and feel lots of things should be free. They also think particular details matter when they really don't, and these things hold them back from selling.

As a developer founder, getting over this has been one of the most challenging but important steps in making my business grow and thrive. I'm still not 100% there yet.



This is so true. I am 3 months in to a 2 week project.


All that's left when you're done with the first 90% of development is the other 90%[1].

[1]: http://en.wikipedia.org/wiki/Ninety-ninety_rule


Downcoted you by accident, sorry.




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