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Maybe you have to go through a gate keeper stage. Ex.

""" In the following script, does this line make sense?

"Player: I put a cigar in the his mouth"

Script:

<Background, situational data, etc.>

Player: I raise my sword. DM: The kobold turns to you and says, "You're next", ax dripping with blood. """

And then, if it says no, ask it why and output that to the player. Or if it says yes, add it to the script and continue on.



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