Hacker News .hnnew | past | comments | ask | show | jobs | submitlogin

> Goodhart’s Law

Useful to be sure, but it's easier to game something like LOC than it is to game "product made money" and "nobody died."



Agreed. My point was that it will forever be some kind of moving target and to expect a policy framework to guarantee "good behavior" is a mistake.

I emphatically believe that understanding the incentives of all the players is paramount because that is what will ultimately determine their behavior.

It would be cool if there were ways to have a "Game Theory Toolkit" that could be plugged into an organizations communications that could automate the defining and detecting of those unwanted behaviors.




Consider applying for YC's Fall 2026 batch! Applications are open till July 27.

Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: