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I have a stupid solution for this which is working wonders. It does not help to tell the LLM "don't do this pattern". I literally make it write a regex based test which looks for that pattern and fails the test.

For example I am developing a game using GDscript, LLMs (including codex and claude) keep making scripts with no classnames and then loading them with @preload. Hate this, and its explicitly mentioned in my godot-development skill. What agents can't stand is a failing test. Feels a bit like enforcing rules automatically.

This is a stupid idea but it works wonders on giving taste to my LLM. I wonder if I should open source that test suite for other agentic developers.



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