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Sony wiped over 1k shovelware games off the PlayStation store without warning (eurogamer.net)
28 points by croes 18 days ago | hide | past | favorite | 7 comments


Watching the embedded "gameplay" video, I can see why. It's a pretty obvious "pay us a couple dollars and we'll inflate your trophies".

I haven't heard the term "shovelware" before though.


It's an old term from the 90s for a high volume of low effort, low quality software. Unsurprisingly, the LLM era has resurrected the term.


Yeah, definitely used since at least the early 90s. E.g., InfoWorld magazine from 1990: https://books.google.com/books?id=pFAEAAAAMBAJ&pg=PA16&dq=%2...


I've been hearing the term since Unity made easy (easier?) to create low effort assets flips.


It's much older than that. We'd call low-effort licensed games from no-name companies that were primarily designed to trick Grandma at Christmas "shovelware" as far back as the GC/PS2/XBX era, and that's just as far as I can remember seeing it in print.


Even older than that, they are the root cause of 1983 games crash on the US market, and why Nintendo's approach to a walled garden was welcomed with open arms.

https://en.wikipedia.org/wiki/Video_game_crash_of_1983


I knew before I opened the article that this was going to be about or at least include the Jumping <Food> entries. Happy to be right, and for them to be gone.




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