Thanks! There are some more complex examples in the slides, I just didn't want to make the blog post any longer.
The main similarity between this and Nathan Marz's Storm framework is that they both rely on a declarative expression of the structure of the computation graph.
However, beyond that there are many key differences. Storm is a graph computation framework, which compiles your specification into a distributed real-time computation pipeline. In contrast, Graph is just a library for expressing composition structure, but says nothing about execution strategy.
In principle (with a lot more code and some more annotations), one could compile Graphs into distributed real-time topologies like Storm. For now we've been using Graph in-process for real-time processing. But because Graph is so simple and close to the language, it's very easy to apply to new situations and build new abstractions on top of.
For example, we also find Graph useful for expressing the composition structure of our production services, which are built up from many components.
But, from what I understand, if I structure my software using Graph, it should be much easier to run it using Storm, even without automated tooling. That way Graph becomes a stepping stone: structure your software, and if you need Storm's parallelism/scalibility, define a topology using the same functions.
Graph is not distributed, at least not in the way that Storm is. Notice the post doesn't talk about assigning individual components to individual machines. AFAICT its intended to run on a beefy box, and then horizontally scaled.
You could probably write a higher order function (like "observe-graph" in their example) to distribute the work across multiple machines. Maybe even map it onto a Storm cluster automatically.
It seems like this fits a similar purpose to Nathan Marz' Storm framework. Could you do a bit of a compare/contrast thing between Graph and Storm?