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This doesn't really address the concerns of the above-- that people will not make new games in Unity. Unlike IBM, which could arguably sell to large corps subpar product, Unity's consumer base are flighty and don't have upper managers that can be bribed with nice dinners.



They have a sizable captive user base and will be milking them until they're dry, at which point those responsible for this disaster will jump ship with a massive golden parachute.




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