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Imagine classic Visual C++ with it's form builder (versus the modern WinRT stuff) and hooks...it's much like that. I would say the experience is a little smoother. I do remember the version I used to use had issues with the form builder to where getting exactly what you wanted was finicky (the rendered/preview version was never quite what the compiled version ended up as).



If only VC++ ever had a form builder for C++ like C++ Builder has been doing for 30 years.



Resource editor for dialogs isn't the same as the C++ Builder experience.


Whatever you say.


...is correct. Visual C++ has a visual resource editor, but this isn't what C++ Builder does. C++ Builder edits live objects, you declare a class with its properties (this needs extensions to the C++ language) and during design time the object is instantiated and edited visually through the property editor ("object inspector"). This works for both visual (buttons, controls, etc) and non-visual objects.

The difference between what VC++ does and what C++ Builder (and Delphi) does is massive and at a very fundamental level.


Cool.



Visual editors for Windows resources in MFC aren't the same as C++ Builder VB like capabilities.




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