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Have you seen this Bret's talk about his principle http://vimeo.com/36579366 ? It's not really about simplification of things.

The principle is basically "to see what's going on", or "to have immediate connection with what you are doing". Basically when you design something, you have to try to think or simulate in your head what's going on. Bret wants to remove that barrier so you don't have to think.

There's some great examples in the video where the principle is applied to graphics, game design, electronics, programming etc.



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