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I think it was more because players complained about the 'piss filter' ;) (the HR Director's Cut had already removed the filter)

I remember that around 2010 there was a number of AAA games where the visual designers just seemed to have discovered the color yellow as their game's "main theme". It soon vanished again, just like overdone lens flare or god ray effects before.



Remember when bumpmaps and specular were the thing and all things in games looked like actionfigures for one release cycle?


It made me very angry that there wasn't even an option to turn it back on.




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