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If your game is based on technology you dont understand you don't really own it until you can recreate that stack... this means litteraly nobody owns anything if applied to the extreme (OS + language) but if you use an engine that is semi closed you don't have control over your future.

For the exploitation part:

  $0.30 + 2.9% Itch
  10% Epic
  15% Apple
  30% Android/Steam/Nintendo/Sony
  70% Roblox

  $1,500/yr Unreal
  $1,800/yr Unity

  0-25% VAT
  ~30% Income TAX (Healthcare)


> If your game is based on technology you dont understand you don't really own it until you can recreate that stack

This is entirely irrelevant to "I wish kids today created their own games". They do, and it's easier than ever to do so.

> you don't have control over your future

Let's see: people create and sell their own games, there's a veritable indie renaissance happening, young people can get into game development (or into programming in general) easier than ever, but... they somehow "don't control their future".

> For the exploitation part

So you want: everything to be free, but you also want people making games to earn "real" money (as opposed to fake money they are earning right now)?


It's easier than ever to copy games.

If you cannot create original concepts the real value of a game is zero!

And you can only create new things if you control the fundamentals.

Good luck with money, it's going to get complicated soon.


> It's easier than ever to copy games.

> If you cannot create original concepts

Your original claim: " something where kids could make their own games and instead they are playing mobile games."

This is patently false, as it's easier than ever to create your own games, and kids are creating their own games.

> And you can only create new things if you control the fundamentals

This statement is as false as it is stupid. What you're basically saing is "kids should go ahead and learn how to make game engines from scratch before even knowing how to create a game" which is a huge barrier for entry for any kid. There's nothing wron with using abstractions first.

Additionally, once again, there's so much info on fundamentals now, too, that anyone can go ahead and "control the fundamentals".

> Good luck with money, it's going to get complicated soon.

Yeah, nebulous statement predicting future doom when original statement was the patently false "they can't sell for real money without being exploited"




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