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One might argue that the consumer/beholder of the artwork is always right by default - as opposed to the artist setting the purpose and judging other people's views of his work by comparing them to that purpose. By this "the consumer is always right" definition there is no such thing as misaimed fandom because everybody is free to feel about the work as they like. If a piece of art (or a game or whatever) makes me feel a certain way, that doesn't make me wrong - even if that feeling was not intended by the artist.


The viewer's interpretation seems like the important one. It leeds to an interesting situation when creator and consumer are diametrically opposed in their understanding of a work.

In this particular case, it seems to have taught the artist a lot in the process.




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