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I agree with the resolution and texture smoothing, but I really like the mouselook, though. On the higher difficulty levels, with autoaim disabled, the experience is really intense. Of course I like the Brutal Doom mod as well.

However, the software rendering in GZDoom does that 256-color-only fade out thing which really contributed to the scary, gritty look of the original. Game looks "better" with that enabled even if it's not truly 3-d rendered.

That's the awesome thing about GZDoom though. Everyone can make it their own game and customize it how they want. It's fascinating people are still making new levels for it.



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