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Now -- at least for the big features, it's already implemented in GCC and Clang. I have no idea about MSVC++.


VC++ 2010 supports a lot of them: http://blogs.msdn.com/b/vcblog/archive/2010/04/06/c-0x-core-...

I've gotten into the habit of auto'ing most variables nowadays, it's quite convenient not having to type

     LongTemplateName<ClassName> variable = LongTemplateName<ClassName>::StaticCollection.Find(something);




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