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Raymarching Distance Fields (2008-2020 compilation) (iquilezles.org)
134 points by itronitron on Jan 9, 2021 | hide | past | favorite | 23 comments


For anyone interested in computer graphics, I find Inigo Quilez's site (https://iquilezles.org/www/index.htm) more helpful than most of the textbooks on my shelf.


These types of sites are where I too learned most of the graphics programming I know. My favorite when I was young was "The good-looking textured light-sourced bouncy fun smart and stretchy page" still available here:

* https://web.archive.org/web/20160519071801/http://freespace....


Oh my... I had been searching for that page for ages... I couldn't remember what it was called. Thanks! That old gem is gold!


Good old Hugo Elias :) When I first visited the UK in 2003 I made a trip to London to visit him, guy bought me lunch at a Thai restaurant. Quality bloke, and yes we all (graphics programmers from that generation) learnt so much from his page.


Im very interested to learn about computer graphics but the more I look into it I kinda feel its a niche field and not much strutted resource or curriculum is available. Would you have any tips on where I should start?


For 3D, the book “Physically Based Rendering” by Humphreys & Pharr is excellent. I think the entire text is free online nowadays.


The full text is available here: http://www.pbr-book.org/

The source is available here: https://github.com/mmp/pbrt-v3/

The latest text has an additional author: Wenzel Jakob