And even though they gave a talk about in in 2015, their "Simplest AI Trick in the Book" is still not implemented by some games released nowadays.
In case you don't know it, it's:
0.2s reaction time for aiming
+ 0.4s reaction time for yes/no decisions
+ additional delay for ambiguity, surprise, or limited visibility
I wholeheartedly agree with this advice. Just seeing your opponent taking a moment to think makes whatever it is they do so much more convincing.
And even though they gave a talk about in in 2015, their "Simplest AI Trick in the Book" is still not implemented by some games released nowadays.
In case you don't know it, it's:
0.2s reaction time for aiming
+ 0.4s reaction time for yes/no decisions
+ additional delay for ambiguity, surprise, or limited visibility
I wholeheartedly agree with this advice. Just seeing your opponent taking a moment to think makes whatever it is they do so much more convincing.