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As Doug McIlroy (inventor of pipes, diff) once said of punched cards, "It's the kind of thing you can be nostalgic about, but it wasn't actually fun."

http://research.swtch.com/2008/04/computing-history-at-bell-...



Punch cards are different: there's substantially delayed gratification.

When you're a poor college student as I was, entering opcodes in a monitor/debugger you wrote in BASIC because you couldn't afford an assembler, then yes, assembly was fun.

Fun, that is, until you had to hand-calculate negative jump offsets. Don't remember why, but for some reason I seem to think that the MC6809 I was running on made it difficult to do so.


There must have been something special about the 6809 - I recall doing my Digital Design course on that Chip. And yes, we didn't have an assembler, everything was entered via opcodes either. It was a very enjoyable experience for someone like me who wasn't a gear head, and got to play around with SB555s, NAND Gates, and lots, and lots of wirewrapping.




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