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This is reminiscent of N, Way of the Ninja [0]

I used to work nights doing production support (lots of downtime). To beat 88-4 [1], I exported the level, re-edited it to have 4 starting points (each a quarter of the way through [0/4, 1/4, 2/4, 3/4]). Then I practiced each of those in turn until I could beat them. After I could be each with about an 80% success rate, I tried the whole level again.

There are probably only 5 hard "gates" in 88-4. That is, 5 places where you are likely to fail (say a 15% success rate before extensive practice). The success rate after 5 gates is unexpectedly, phenomenally low: 0.008% (0.15^5). If you practice and get your individual success rate up to 80%, then the overall challenge is a doable 32.7% overall. I think my success rate was more like 40% on three gates, though, because even after practicing I think I tried about 30 times.

I still think about gates like this. I think Yatzee explained this in a Zero Punctuation episode, but I don't remember which one.

0. http://www.thewayoftheninja.org/ 1. https://www.youtube.com/watch?v=t6hxHi234AM



have you played the sequel n++? I think it's a worthy successor with an amazing soundtrack. (if you are into electronic music that is)


I have, some (I mainly bought it as a reward for the time I spent on the original; same for Spelunky and Cave Story+) Nowhere near as much as the original. I think the time I spent on the original was a function of boredom.




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