Hacker News .hnnew | past | comments | ask | show | jobs | submitlogin

Of course -- everyone in games seems to use Perforce. There are no better alternatives, including p4-git, and believe me, I've looked. Subversion is passable but slow.

Even though I use git for all my personal stuff, if I started a console or PC studio, I too would be setting up a P4 server the first week rather than even experimenting with git.

As you say, it seems to be the only code-oriented VCS that also comfortably handles large files (especially larger than available memory) with reasonable speed.

Traditional version control systems consider giant files a user smell.



Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: