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I think The Stormlight Archive should get a slight pass on the oddities of people, creatures and cultures. The Stormlight Archive is aiming to be an epic that is established in a world of disparate cultures and fantastic creatures.

The idea is that culture is very centric to an area and its peoples. Once you leave that area, even if it's only 2 or 3 days by carriage, you transition to a distinct cultural shift. It's as if England and Japan were only separated by 100 miles, but you hit Egypt, Germany, Nigeria, Romania and Mexico along the way. Thus you get a large homogeneous population with their status quo and beliefs alongside markedly different people intermixed.



This is precisely why "Kaladin the Paladin" (he doesn't actually fit the archetype, but it's close) takes me out of it. It's not that it's too weird, it's that it's not weird enough.

Plus they call him "Kal". It's relying just as heavily as Morrowind was on pre-existing expectations, just different ones (worse ones, imo).




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