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I love 3blue1brown! Will add to resources. :)


Looks interesting! Have you gone through it yourself? And how does it compare to other resources?


Like I commented above I haven't had a chance to go through the https://github.com/mml-book/mml-book.github.io book yet. But now that I have read your article in full I think diving headlong first with ML and then back filling the Math/Stat/Prob holes is the best approach to learn ML engineering. Like SICP authors mused about modern software development as being "programming by poking at it using APIs" instead of just lesrning to program just for the heck of it.


Thanks for the reference... will give it a read.


There's also UMAP, which is new but looks promising.


Thanks for the heads up!


thanks for the resource!


Yes, the lack of outside access isn't necessarily a bug, but it can be a development hurdle!


teaching tool; create lessons in VR and export as 2D content (videos/gifs)

would love feedback about the idea/potential next steps!


Super interesting... I definitely wonder how VR/AR might change the way we think about architecting spaces in general.


Yes, perhaps I could have been more clear here. As I mentioned in the post, while technology is certainly not new, it's more accessible, such that creators have access to it as a new medium.


This looks awesome! What are some of the engineering/hci challenges you've come across?


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