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VFX Technical Artist here.

The industry hasn't started crunching jobs yet, but it's coming. The things were working on _will_ replace jobs, and we have dedicated AI teams working on tooling right now.

There's only so many 2D artists you need to do plate touchups when a program can do the same work instantly for free.

You don't need 12 animators on a project when a program can instantly clean up and retarget a mocap. You only need 1.

Talented VFX artists will remain in the mix, of course. Just a lot less.


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