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You must think you're really clever.

In the time it took you to write that comment, you could have pirated something. Something that the original creator will doubtless now steal from future generations.

Let that be upon your head.


Patently false, just look as far as Netflix taking down exclusive shows and movies from their catalog. You would literally not be able to watch them anymore if not for folks putting them up online.

Means there's room for improvement.

This is essentially a port, it was done by transpiling a decompilation.


In other words, continue as normal: Don't install random crap you don't trust. That this is even newsworthy is kind of strange.


This is the exception that proves the rule. When you host your own community server, you control how much anti-cheat is built into it, like GP said. That usually meant about none but manual admin bans, but it could also mean lots, like you said.


If it's anything like the Deck, they will eventually announce a more tangible release date (right now it's early 2026) and then announce a date for preorders to open. For the Deck unless you got into the preorder queue within ~1 minute you had to wait several months for it to be delivered to you.


Where are you getting this number? I'm not seeing it on the specs page.


it's confusing rn because on the steam machine post people are commenting on the frame and vice-versa here.

https://hackernews.hn/item?id=45903404


This is for the steam machine, not the headset. Mentioned in the CPU & GPU section.


This being a whole system that will allow you to put whatever software you want onto it makes me think that it might actually succeed at being what the Vision Pro wanted to be.


This isn’t likely to be a compelling spatial computer.

The pass-through video is monochrome and the screens have about 40% of the pixels compared to the Vision Pro.

The Samsung Galaxy XR is much closer to being a Vision Pro competitor.

The Steam Frame is very focused on playing games locally and streamed from a PC.


I'd be willing to take the L on the hardware in order to be able to actually run the software I care about. (I own a Vision Pro and barely use it because the pejorative description of "an iPad on your face" is more accurate than I would like to admit.)


I don’t know exactly how open the Android XR system on the Galaxy XR is, but it is likely better than the Vison Pro in that regard.


Monochrome is rough, but I think pixel count is a few orders of magnitude less important than being able to actually use the damn thing. The Vision Pro has been out for over a year and I haven't seen a single notable application that takes advantage of the hardware, and it seems that that's largely in part due to it being nigh impossible to develop and run software on it.


> This isn’t likely to be a compelling spatial computer.

neither is the Apple Vision Pro


Well, that and being squarely focused on gaming.

I also trust the Steam ecosystem far more than I probably should...


Vision Pro wants to be an iPad on your face. The hardware's just not good enough (in the sense of general manufacturing capabilities, not lack of investment from Apple) to make that an enticing product yet.


I would agree, but I'm a bit sad about the resolution. I either want a mediocre resolution for cheap, or a can-do-it-all machine with great resolution for more money. I'm fearful that because of its great computing specs it's going to be expensive, but it's not going to be good enough for me visually to be used a lot.

I mean, I have a Quest 2 and it'd be a step up but not a huge one. I've seen the Apple Vision and that did wow me. The vision is just in a weird corner inside a closed ecosystem and a tech demo for apple. No thanks. Valve will absolutely do that ten times better. But will it be visually so much better than a quest 2? I doubt it.


"At the time" is perhaps too generous a way to phrase it.


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