If you click the link to Eurostat in the article, you can see the numbers are "Wages and salaries (total)". So yes, that's the cost to the employer, which is much higher than the employees net income.
I don't know the exact situation in the Netherlands, but if it's anything like in Belgium the employer pays taxes on top of the employee's gross income. The total cost to the employer is therefore significantly higher than what the employee gets, even gross.
Employers pay taxes, but this calculator puts it as roughly 14k€ of costs for a 100k€ gross salary for the employee (Compared to 44k€ of costs in Belgium, which is why I left)
Let's not forget that, much more recently than Challenger and Columbia, NASA showed signs of launch fever in the Starliner program.
Starliner was not safe to fly either, thrusters couldn't be trusted, but Boeing and NASA managed pushed on and decided to fly anyway. The flight demonstrated that the problems were bad indeed. NASA communications pretended things were not good but not disastrous.
“Starliner has design and engineering deficiencies that must be corrected, but the most troubling failure revealed by this investigation is not hardware,” Isaacman wrote in his letter to the NASA workforce. “It is decision-making and leadership that, if left unchecked, could create a culture incompatible with human spaceflight.”
Still, after astronauts Butch Wilmore and Suni Williams eventually docked at the station, Boeing officials declared it a success. “We accomplished a lot, and really more than expected,” said Mark Nappi, vice president and manager of Boeing’s Commercial Crew Program, during a post-docking news conference. “We just had an outstanding day.”
The true danger the astronauts faced on board Starliner was not publicly revealed until after they landed and flew back to Houston. In an interview with Ars, Wilmore described the tense minutes when he had to take control of Starliner as its thrusters began to fail, one after the other.
One thing that has surprised outside observers since publication of Wilmore’s harrowing experience is how NASA, knowing all of this, could have seriously entertained bringing the crew home on Starliner.
Isaacman clearly had questions as well. He began reviewing the internal report on Starliner, published last November, almost immediately after becoming the space agency administrator in December. He wanted to understand why NASA insisted publicly for so long that it would bring astronauts back on Starliner, even though there was a safe backup option with Crew Dragon.
“Pretending that that did not exist, and focusing exclusively on a single pathway, created a cultural issue that leadership should have been able to step in and course correct,” Isaacman said during the teleconference. “What levels of the organization inside of NASA did that exist at? Multiple levels, including, I would say, right up to the administrator of NASA.”
Some of NASA’s biggest lapses in judgment occurred before the crew flight test, the report found. In particular, these revolved around the second orbital flight test of Starliner, which took place two years earlier, in May 2022.
During this flight, which was declared to be successful, three of the thrusters on the Starliner Service Module failed. In hindsight, this should have raised huge red flags for what was to come during the mission of Wilmore and Williams two years later.
However, in his letter to NASA employees, Isaacman said the NASA and Boeing investigations into these failures did not push hard enough to find the root cause of the thruster failures.
And so on. Lots of parallels with the Artemis program, though in Artemis Isaacman doesn't seem to be following his own conclusions from the Starliner failure.
This is an issue in many audio players. Maybe not as bad as in iOS (I don't know, can't compare), but the steps when the volume is low are nearly always too large. I like to play audio on low volumes, especially in quiet environments, and it seems designers/developers don't cater to that use case. One step is too low are even complete silent, one step louder is too loud.
Yeah, the default Android volume control had (has?) the same problem. I remember when I got an early Pixel model that I thought there wasn't a low enough volume - this issue was filed in 2015 and is still marked as open: https://issuetracker.google.com/issues/37035441
The point is: when I was a kid, all Lego sets consisted almost completely of general bricks. You could, and would, start building different things from the moment you got your first set, and the possibilities would increase exponentially once you got a few more sets. Any set contributed to your collection of building blocks to create new things.
I really don't get this sentiment. The only sets that I think didn't contribute like this were the bionicle stuff. Getting a few more unique parts with a set gives you more options, not less.
I think you have the same feeling I have with most modern sets (and especially technic ones): not blocky enough and too much smooth curved surfaces. But you can still make blocky stuffs if you want to, while being able to learn modern lego building methods and integrate those curved designs in your builds.
I don’t think this is true at all. What do you mean by “general bricks”? If anything there is more brick-built stuff nowadays.
For example the Creator 3-in-1 Castle (which I got for my son for Christmas) is pretty similar to castle sets I had as a child but basically way better and with brick built horses rather than large mould ones
The 3-in-1 sets (where the set numbers actually begin with 31) should really be the first thing you look at when choosing a set for a child, and they deserve more praise. There are a lot of cool 3-in-1 sets out there. That castle (31168) is really good (and those horses are too!), and the haunted mansion (31167) is just cool with minifigs which are a hit with any kid.
For a small and cheap present that hamster (31376) is just too cute to pass up too.
It feels like those sets are where the Lego designers get to do their thing and do it right, without the weight of licenced IP (of which there is so much) and the trite offerings of the City range.
Other ones that to me felt like completely fair value and better than anything I had as a child were the Creator Bunny, Space Telescope, and Space Robot. Something like £18/£25/£25 the second two having light bricks included.
JK Brickworks has an alt build for the bunny that doesn’t require a massive amount of different pieces and makes it lay mini eggs.
I know this is just one data point, but I don't notice any latency when typing code in VS Code. It takes a while to start up, and that is annoying especially for quick short editing jobs, but other than that I never notice any sluggishness. Is this something many people experience?
I can tell for you specifically because everything is specific: machine, hardware, setup, projects...
But I always noticed this latency for everyone I ever saw using vscode or computer that I tried.
To be clear, you might easily not notice it if you are used to that and don't know better. And it is consistent with most electron based apps or editors. But there is a very subtile latency between the time you hit the key in the keyboard and the time that it appears on screen. Basically you are typing letters a little bit in advance. With Kate it is like with a basic text edit, characters appears instantly.
The effect is the same when you type anything in web browsers. In form, editor or whatever.
Project size is obviously going to be a factor, but so is machine specs. It's much more noticeable on a spinning disk. One can partially compensate for the project size aspect by opening vscode as far into your project as possible (eg, the api subfolder) rather than at the root. No real solution if you don't have an ssd though.
I'll get into WSL2 situations where it seems like intellisense activity delays the display of characters I type. Feels like the old dynamic dropdown problem.
Dianna got better sometime last year as well, just in time to fly home to Hawaii for her father's funeral (yeah ...), but she got a lot worse again later. I really hope things will keep going well for Dianna now.
Props for her husband who's been incredible of taking care of her.
This is the nature of ME/CFS (caused by Covid or otherwise), it does vary somewhat over time although the course is not always to improvement or around the same level but sometimes to death. She received some form of experimental treatments in order to gain the prior recovery which was at least a stellate ganglion block, she has not mentioned what else she may have received.
Hopefully she maintains a higher baseline from here on out and the production of these videos doesn't produce further Post Exertional Mailise that could worsen her condition.
Many different viral infections and other immune pressures can kick off ME/CFS. We don't yet know what otherwise actually means really, Epstein Bar Virus and Influenza but there is likely many others and only 70% of patients with the condition say it was initiated with an infection. Its a question well worth good research, there just isn't much in the way of funding for ME/CFS.
At the moment, she appears to be progressing up. The user you are replying to was talking about a past up-swing followed by a down-swing. Hopefully there isn't a down-swing to follow this current up-swing.
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