Sometimes it looks like the longer you're looking for a job, the harder it gets for some reason. That's unintuitive for me, as you should be getting more confident in interviews etc
Maybe. Probably? But I also sense a fallacy here. I could get a new job tomorrow. Maybe it took me 8 years to find that job and I didn’t realize that because I was employed the whole time.
People wonder why something was picked over before committing to it, that's all it comes down to
Focus on what you can control, and you can control the perception of that. If you are interested in money, professional validation, and corporate structure, go that way.
You can try to alter the cultural fundamental assumptions when you're done.
Other angle: often interview with candidate A goes well, but then you meet candidate B who is comparable but wants less money. From my experience that happens more often now, as there are more people who are desperate and willing to lower their salary expectations to a level that I wouldn't consider reasonable few years ago.
I have hired a lot of people and I have never seen a situation where candidate A and B are both within the target salary band but one was chosen because they were cheaper. You'd always choose the one that was better. I can only see a slightly lower expected salary being a factor at extremely early stage startups with very little funding.
It's always funny for me how the lost profits they calculate are inflated as hell.
Here for example, they state that the US economy lost 29B$ due to piracy. In majority of the cases people who downloaded some of these shows/music would never buy all of these at full price.
I personally subscribe to 3-5 streaming services and still if I'm looking for something classic (e.g. 1995 Heat) it always turns out to be either unavailable in my region or only provided on some niche platform I've never heard of. If you're just watching what's hot right now then everything works fine, but any other case you're in trouble and have to dig through the internet just like in the old days of pirate bay.
> It's always funny for me how the lost profits they calculate are inflated as hell.
It's also funny they don't account for the free distribution, reach, branding, and market penetration that Piracy gives them.
We've had the release of the GTA VI trailer a few days ago and it reminded me of how me and my friends became truly fans of the series with GTA Vice City.
We were kids and couldn't afford it so we had to play it in some other way - plus with the modding scene bringing Multi Theft Auto (MTA) we could play GTA Vice City online with friends.
If it wasn't for that there are plenty of people who wouldn't have helped make the franchise into what it became. They got fans for free, who wouldn't be able to play the game either way, thanks to mass distribution. Those folks ended up becoming paying customers into the franchise later down the line.
Minecraft is a good example of that, they never really cracked down on the piracy before the Microsoft acquisition. But since its advertisement was word-to-mouth, that huge pirate userbase probably brought a lot of paying users