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React is pretty performant when context isn't changing. We haven't done any benchmarking but I doubt there's any real world perf hit. For large applications the number of overrides tend to be under 20.

Overrides are opt-in so you can just expose any overridable value as a prop and run a isolated component test on it.


cool

any common mistakes you see people make in writing overrides or is it too early to make conclusions?


Author here. Can you show an example of how Playwright would progress a timer on a page? For example, how would you make this component pass faster than 60 seconds?

    export const Countdown = () => {
      const [time, setTime] = React.useState(60);
      React.useEffect(() => {
        const interval = setInterval(() => {
          setTime(t => t - 1);
          if (t === 1) clearInterval(interval);
        }, 1000);

        return () => clearInterval(interval)
      }, []);

      return time > 0 ? <>Time left {time}</> : <>Done</>
    };
Short of using Playwright Component Tests, this isn't possible.

I also found an issue where the only solution was to inject sinon into the page which I wouldn't consider a great option: https://github.com/microsoft/playwright/issues/10230


I'm afraid the answer to this doesn't actually lie in tooling. It lies in software design. If something needs to be controlled, it needs to be controllable. Typically this means push. In a React component, this means props. It could be an optional prop, but once that prop was there, this component could be controlled. Once the component could be controlled via push, the page rendering the component could also be controlled via push. How do you push to a page? Query string params is the most straightforward.

So, imagine a page that rendered a version of this component that a human could navigate to (this is what was historically called a test fixture before Rails rewrote the meaning of this word), then imagine that that human could have complete control over this interval by setting a query string argument. A human can do all of the interactive testing they need. Then, when it comes time to automate, all we need to do is automate what the human can already do.

This is another principle of automation that has been lost in history. We should first be able to do things manually before automating them. When we (as automaters) jump right to automation we often simultaneously necessitate and embrace (again, because we identify as automaters) additional complexity in the form of tooling.

I'd venture a guess that SafeTest is not likely to be necessary for the things that it was built for. Software design could have solved the problems with significantly less complexity and tooling while simultaneously providing useful test fixtures for humans to explore.

Storybook kind of enables, but it's also tooling fixation in my opinion. That's another post, however.

Oh, and I saw your other post about rewriting components to allow testability. You may be attempted to accuse me of suggesting that here. I'm not. I'm suggesting that components are written with fundamental design principles in mind, especially the necessity to exert control.

There's more to say about this that touches on the example of the sign in, and I can expand if interested.


Need to print this and hang it on my wall! Exactly.


If you want to do it with the whole page and talk only to the local code, then yes, I'd recommend Sinon. I think that's a much simpler solution than . . . creating an all new NIH framework!

I'd also recommend refactoring to a more mock-friendly way to do that countdown if you don't want to cover up all the internal logic.

If the timeout interval is loaded remotely from some API (and it probably is if you have reasonably configurable nag popups), then you can always mock that API call.


The point is that you shouldn't need to rewrite your countdown component to allow testing. Can you provide a snippet of that change and what the test would look like?

Not being toggle parts of the app is the root of the issue when creating e2e tests. For example overriding a feature flag, you could find the API call for the feature but what if it's a grpc call and part of your dev build pulls in any update, you can't easily change the binary response with confidence anymore.

The current solutions are good enough to do smoke tests, but nitty-gritty e2e tests don't scale well.

In the example above it's simple

    export const CountdownTime = createOverride(60);
    export const Countdown = () => {
      const initialTime = CountdownTime.useValue();
      const [time, setTime] = React.useState(initialTime);
      React.useEffect(() => {
        const interval = setInterval(() => {
          setTime(t => t - 1);
          if (t === 1) clearInterval(interval);
        }, 1000);

        return () => clearInterval(interval)
      }, []);

      return time > 0 ? <>Time left {time}</> : <>Done</>
    };

    it('tests faster', async () => {
      const { page } = await render(
        app => <CountdownTime.Override with={() => 5}>{app}</CountdownTime.Override>
      );
      await expect(page.getByText('Done')).not.toBeVisible();
      page.waitForTimeout(5000);
      await expect(page.getByText('Done')).toBeVisible();
    });

If I needed something like this, I'd probably also make setInterval an override as well, so I don't need to wait at all, but you get the idea.


i think the library's approach to DI is pretty neat (and meets a team where they are which is worth a lot), but i think you're running into an issue where people are saying that instead of working around the realities of your codebase, team and testing needs, you should have done something like this.

  const useCountdownValue = initialTime => {
    const [time, setTime] = React.useState(initialTime);
    React.useEffect(() => {
      const interval = setInterval(() => {
        setTime(t => t - 1);
        if (t === 1) clearInterval(interval);
      }, 1000);
  
      return () => clearInterval(interval)
    }, []);
    return time;
  }

  const Countdown = ({time}: {time: number}) => {
    return time > 0 ? <>Time left {time}</> : <>Done</>
  }
  
  const ActualCountdownInContextSomewhere = () => {
    const remainingSeconds = useCountdownValue(60)
    return <>
      <Countdown time={remainingSeconds} />
    </>
  }
i'll say, i have never written a test for a hook or looked into what's needed to actually do that, but i suspect you don't need cypress or webdriver to test something like this has the correct output

  <Countdown time={-1} />
  <Countdown time={0} />
  <Countdown time={1} />
or likewise you can probably use sinon or jest's fake timers to test the hook (however it is hooks are tested without triggering that error about not calling hooks outside of a function component, i guess you need to mock React.useState?).

but like, whatever works for your team! i think it's fair to argue for either direction, but neither is zero-cost unless you have buy-in for one direction vs another from your coworkers, which honestly is all that matters especially if you have to eat lunch with them occasionally.


I like the library, but isn't createOverride / useValue basically modifying components to allow testing?


Creating an override is basically just providing a placeholder for a value to be injected via React Context. I view this as a form of dependency injection. Contrast this with how this would be done in vanilla Playwright with reading it from a query param or exposing a global to call page.evaluate on which is more along the lines of forcing test code into a component.

Note that if you needed a specific reference in an override there isn't a good way to get that via Playwright, consider this silly example:

    it('can test spies', async () => {
      const spy = browserMock.fn();
      const { page } = await render(
        app =>
          <LogoutButtonAction.Override with={() => spy}>
            {app}
          <LogoutButtonAction.Override>
      );

      await page.getByText('Log out').click();
      expect(await spy).toHaveBeenCalled();
    });


Should it be general framework focused on DI for React? That can make overrides more organic and have more benefits than just testing


Does it not feel a little old-fashioned to dynamically rebind stuff to force some code to be testable, rather than just write it to be testable in the first place? If I saw someone doing this in any other test suite I’d suggest making the dependencies explicit.


Sorry about that. I just added an official LICENSE file

https://github.com/kolodny/safetest/blob/main/LICENSE


Can you clarify what you mean? Usually, e2e testers don't have a bootstrapping stage for app-level changes, only for things that can be done via the browser automation APIs.


Yes, that's correct. You get all the benefits of react-testing-library mounting and the ability to test the entire app as a unit.


Nice, Swift also handles having all the transition changes as well. I wrote a small post about how to do this: https://gist.github.com/kolodny/6fa6aa34a711d36e9de01cec4409...


Somewhat related nodejs self plug: Use nip https://github.com/kolodny/nip

    $  echo -e 'this\nis\na\nwhatever foo' | nip 'return /whatever/.test(line) && cols[1]' # foo


One of my favorite books is the "The Chess Mysteries of Sherlock Holmes" which describes a technique called retrograde analysis

https://www.amazon.com/Chess-Mysteries-Sherlock-Holmes-Recre...


I found this book after reading The Flanders Panel, a thriller novel that also uses retrograde chess analysis. Both great books.


same here; in fact it might have been the first smullyan book I read, since I was a huge sherlock holmes fan before I ever heard of him


There should be a link for you to delete it

http://i.imgur.com/pwHijrG.png


There is not.



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