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> Current advances in AI are dependent on large terrestrial data centers, which require immense amounts of power and cooling.

You know what's even harder to cool?

> Orbital Data Centers


I really would like to see a cost and cooling breakdown. I just can't see how you can do radiative cooling on the scales required, not to mention hardening.

I thought this was a troll by Elon, now I'm leaning towards not. I don't see how whatever you build being dramatically faster and cheaper to do on land, even 100% grid independent with solar and battery. Even if the launch cost was just fuel, everything else that goes into putting data centers in space dwarfs the cost of 4x solar plus battery.


Nobody knows cooling satellites better than SpaceX

I cannot really tell satire apart from genuine opinions anymore.

(But I do hope it was satire, if not, cooling satelites was/is a big issue and they only have very modest heat creation. A data center would be in a quite different ballpark)


Maybe so, but the actual SpaceX engineers are powerless to stop Elon running his mouth.

This is basic physics lol

Perhaps SpaceX incentive is to lie?


To add insult to injury, the obvious path is for studios to switch from Adobe to ToonBoom... which already copied Adobe's playbook by going subscription-only last year.

For context, although Flash Player died a long time ago, the editor lived on in "offline" 2D animation workflows where the end result is rendered out to video. Lots of kids shows are still made with it, and at least some anime studios use it (e.g. Science SARU).

> although Flash Player died a long time ago

They still maintain it for China actually: https://gitlab.com/cleanflash/installer


Why?

https://www.gameslearningsociety.org/why-does-china-still-us...

> Although the Flash Player app formally reached its end of life on December 31, 2020, Adobe has allowed a local Chinese company to continue distributing Flash inside China, where the application still remains a large part of the local IT ecosystem and is broadly used across both the public and private sectors.

Sounds like too many big institutional websites depend on Flash.

Apparently at least one railroad needed it to route trains https://theinternetsaysitstrue.com/2023/11/27/flash-railroad...


Adobe Animate also has HTML5 export features.

> Not very trust-inducing to rename a popular project so often in such a short time.

Yeah but think of the upside - every time you rename a project you get to launch a new tie-in memecoin.


Wasn't "ChatGPT" itself only supposed to be a research/academic name, until it unexpectedly broke containment and they ended up having to roll with it? The naming was cursed from the start.

> What if you could put in all the inputs and it can simulate real world scenarios you can walk through to benefit mankind e.g disaster scenarios, events, plane crashes, traffic patterns.

This is only a useful premise if it can do any of those things accurately, as opposed to dreaming up something kinda plausible based on an amalgamation of every vaguely related YouTube video.


Best they can do is 60 seconds, for now at least.

Makes you wonder what the TTL caching for our universe is.

Whatever the speed of light is I would imagine

No, that's just an optimization that saved on computing resources. It effectively allows the party that runs this simulation to have a limited world to simulate. Dark matter is the other half of that trick. Both were invented by one Bebele Zropaxhodb after a particularly interesting party in the universe just above this one...

That's the rendering speed.

Isn't this still essentially "vibe simulation" inferred from videos? Surface-level visual realism is one thing, but expecting it to figure out the exact physical mechanics of sailing just by watching boats, and usefully abstract that into a gamified form, is another thing entirely.

Yeah I have a whole lot of trouble imagining this replacing traditional video games any time soon; we have actually very good and performant representations of how physics work, and games are tuned for the player to have an enjoyable experience.

There's obviously something insanely impressive about these google experiments, and it certainly feels like there's some kind of use case for them somewhere, but I'm not sure exactly where they fit in.


Why wouldn't it just hook it into something like physx?

Google has made it clear that Genie doesn't maintain an explicit 3D scene representation, so I don't think hooking in "assists" like that is on the table. Even if it were, the AI layer would still have to infer things like object weight, density, friction and linkages correctly. Garbage in, garbage out.

Google could build try to build an actual 3d scene with ai using meshes or metaballs or something. That would allow for more persistance, but I expect makes the ai more brittle and limited, and, because it doesn't really understand the rules for the 3d meshes it created, it doesn't know how to interact with them. It can only be fluffy-mushy dream images.

Come on, if you work on a MacBook then Tim Apple deserves at least one of your kidneys. It's only fair.

Is it possible to wedge WINE between a Windows VST and a native Linux DAW?

Yes, with yabridge, it works very well for example with all the Valhalla Reverb plugins. But then there are others like FabFilter, they do not work so well. But luckily there are now native Linux FabFilter alternatives, like ToneBoosters EQ Pro, Tal EQ, ZL EQ, ...

I think you can do it with Carla if you build it with Wine libs linked.

As a FabFilter user, how do those alternatives compare? I mostly use Pro-C and Pro-Q

They _all_ offer Dynamic EQ, all the phase modes (linear, minimal and derivatives), freq matching, collision detection, side chaining, etc... Absolutely comparable imho. And cheaper. ZL Equalizer even is open source!

https://www.toneboosters.com/tb_equalizer_pro.html https://tal-software.com/products/tal-eq https://zl-audio.github.io/plugins/zlequalizer2/manual/


I'll put TB Barricade against Pro-L 2 and TB Reverb against Pro-R for sure. I mostly use other stuff for EQ and compression, but those two are really very similar to the FB offerings.

It used to be the only way to do it (LMMS is still kind of stuck in that time period). Fortunately there are a lot more native plugins now.

It's pretty sad that LMMS is stuck there. The wine hacks needed are not trivial either, you need legacy versions of it.

Yabridge works, and it's frankly incredible that it works at all, but it has some trouble figuring out where I'm clicking on EZDrummer. It's gotten better in the latest version of Linux Mint but it's still a bit off.

Yes with yabridge but it is really brittle.

Brittle in terms of crashes sometimes, or brittle as in "looses bit of connection always"?

Brittle in terms of GUI rendering, sometimes, never had problems with the audio though.

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