On Google+, it was possible to individually block specific profiles.
This meant that the blocker wouldn't see the blockee's posts and the blockee wouldn't see the blockers, which is pretty much expected behaviour.
But on third-party threads, if a blocker/blockee were both commenting, others could see their comments but they'd be mutually invisible. As the platform matured and the number of such blocks increased, this reached a point where that platform behaviour became common enough that it was frequently commented on. If the thread host isn't sufficiently diligent in their own moderation (effectively each post author is moderator of that thread), it's also possible for such discussions to devolve quickly.
I guess Usenet would be another case where individual killfiles were often applied.
This isn't quite the same as your proposal, but it does raise the challenge that if there are multiple moderation regimes occurring, there is no canonical view of a discussion, leading both the potential confusion over what has or hasn't been said, and potential derailment (or similar behaviours) if a sufficiently disruptive participant is not universally blocked. The canonical flamefest after all is often just two profiles / participants responding endlessly.
Diaspora* is similar to G+, except that on third-party threads the blocks don't work, so that if A blocks B but C does not block B, then A and B will see one anothers' comments on C's posts / threads. This ... can be frustrating.
Oh, and the post-author-as-moderator model also somewhat resembles what you'd suggested, in that you could choose to participate on a particular profile's posts given that profile's moderation practices. I found that there were several people who did an excellent job of this, and who were quite affective, in effect, salon hosts, which was how I saw the G+ moderation model over time. This differs from what you suggest in that every participant on those threads had the same moderation experience, but it was possible to choose moderation practices based on which profiles' threads you chose to participate on. And I'd definitely avoid poorly-moderated hosts.
I think the difference between what I'm suggesting and all of these is that by selecting a mod, you're selecting a auto-updating block list. Behavior would tend toward consistency as good mods would be popular and there is nothing keeping a mad mod around over than momentum.
There have been such blocklists circulating for some time on other platforms, notably Twitter. Those could become problematic where they were adopted without review, and/or those who were listed lashed out all the harder against those they thought had promulgated the lists.
I became aware of this when use of the lists and/or the drama that accompanied them leaked into the Fediverse a few years ago.
The Fediverse also effectively works in ways as a "subscribe to moderation policies" network, in that each individual instance has its own moderation policy and blocklist (individuals and instances), which is probably closer to what you've described than any of the other examples I've noted. This ... has some benefits and frustrations as well, particularly as swapping mods isn't as frictionless as your ideal version would be. There's also the "broken threads" dynamic, similar in ways to that seen on G+, though with the Fediverse (a closer analogue to Twitter) there's no top post, and no original-author-as-moderator dynamic, which means that if a particular thread is interrupted by a blocked profile/instance, the thread as a whole tends to fragment. Devs are aware of this and may be looking at other ways of aggregating threads, e.g., by having multiple "refers-to" type headers (see the Mutt email agent's threading model for more on this).
To be fair, there's plenty of that in older films and TV series as well, particularly "golden age" material from the 1940s -- 1970s, which played strongly off WWII, Cold War, and pro-business themes, with occasional ventures into counterculture works for the latter.
The original Top Gun (1986) was describe at the time as the US Navy's most successful recruiting campaign ever, noted in this 2004 account citing 1990 correspondence with then Secretary of Defence Dick Cheney: <https://archive.org/details/operationhollywo00robb/page/180>. Similarly endless war, cowboy, biblical, and rom-com films of that period.
At the same time, you certainly could reasonably read the film as being very dubious about the military. It opens with the psychological collapse of Maverick's wingman when a MiG locks on to him, Cruise's character has to defy orders to save him, and gets chewed out for doing so.
Maverick's original motivation is clearing his father name, not patriotism. Goose dies in a pointless accident. The final dogfight is random "rescue mission" against an unnamed foe in "hostile waters" in the Indian ocean, and Cruise's character almost abandons the fight due to PTSD.
Yeah, the almost pornographic love the camera shows to the jets probably made the actual story all be irrelevant to the Navy's recruiting success. But it's easy to imagine all the whining from the Fox news personality cosplaying as Secretary of "War" about such a film if it were made today.
> The original Top Gun (1986) was describe at the time as the US Navy's most successful recruiting campaign ever, noted in this 2004 account citing 1990 correspondence with then Secretary of Defence Dick Cheney: <https://archive.org/details/operationhollywo00robb/page/180>.
Sure, but was that the intent of Tony Scott when he made the film, or was it just a side effect of watching exciting air wing navy operations portrayed on the big screen?
I can easily see a young man wanting to be not just a fighter pilot, but one of those guys on deck standing in the wind, dancing and pointing and saluting F-14s off the catapult.
I think one highlight is that the old propaganda doesn't affect you in the same way as the "current thing" propaganda. Old propaganda feels sort of cute. So this is an argument for watching older movies :)
For what it's worth, I feel similarly about old advertising. Anything from, say, the 1970s and before just doesn't hit me the same way, particularly in print. Audio/visual ads somewhat, but even they seem different and more innocent.
>I feel similarly about old advertising. Anything from, say, the 1970s and before just doesn't hit me the same way, particularly in print. Audio/visual ads somewhat, but even they seem different and more innocent.
No, the reason they seem so different and innocent is because you aren't bombarded by them. You watch an old ad on YouTube once, and you think it's cute or corny and laugh at it. Now imagine you're watching a movie, and they show you the same 1980s ad over and over again while you're watching the movie, every 15 minutes.
If you're old enough that you had to watch ads on TV because TiVo didn't exist yet, you might remember how annoying they became, and how glad people were when they got remote control TVs with mute buttons. Or maybe it's been so long you've forgotten how bad it was.
NB: it's generally poor form to presume what someone thinks or perceives. At best it may be highly inaccurate. At worst ... well, worse. Better to couch it in terms of your own experience, or third-party research where that exists.
Though yes, old-style ads are less relentless, and often have some degree of novelty. Repetition of ads where I do encounter them (largely public-broadcasting underwriting spots and on podcasts before I fast-forward through them) is in fact tedious, so you may have a point.
Another factor though is that the old-time ads are attempting to manipulate, yes, but they're trying to manipulate a target which is no longer present. Current-day ads both turn the dial to 11 and are often at least trying to specifically exploit personal information and weaknesses.
TV's been dead to me for decades, in large part for the reasons you describe. The few times I'm exposed to it just reinforces why.
As more high-tech companies were established across San Jose and the Santa Clara Valley, and then north towards the Bay Area's two other major cities, San Francisco and Oakland, the term "Silicon Valley" came to have two definitions: a narrower geographic one, referring to Santa Clara County and southeastern San Mateo County, and a metonymical definition referring to high-tech businesses in the entire Bay Area.[citation needed] The name also became a global synonym for leading high-tech research and enterprises, and thus inspired similarly named locations, as well as research parks and technology centers with comparable structures all around the world.
NFL and related sport are, at least putatively, unscripted.
Which might be raised in relation to gaming as well, but I'd argue that gaming elements share much more in common with cinema, particularly in the contexts of world design, character development, backstory, and of course, CGI.
My experience with posted rules is that it's less about people following them preemptively than having an explicit reference to point to when they don't.
HN's long-standing policy has been to fewer explicit rules, and looser rather than stricter interpretation. This particular one comes up often enough though that it's helpful to retain IMO, thanks for restoring the cut.
I've long made a practice of linking to moderator comments regarding policies when calling out deviations, as I'm sure the mods are aware, others might find that helpful. I've found it generally reduces the personal-irritation element going both ways, helps avoid derailing threads, and serves as a refresher to me on what standards apply.
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