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what is OpenClaw and why there is so much fuzz right now?


Its an software that connects an chat with an chatbot with an terminal on your computer: An huge risk of loosing data and/or loosing money


I'm an Industrial Engineering student who got obsessed with program synthesis. Started building a freestanding microkernel in C++ to run genetic algorithms that would generate programs from prompts.

Halfway through I realized: "Wait, I'm just building a compiler with extra steps."

So I pivoted. 4 days later, Yori was born.

It's a meta-compiler that takes natural language/pseudocode and turns it into self-correcting binaries in 21 different languages.

Not trying to replace programmers—trying to create more of them by removing syntax as an entry barrier.

Built it during unemployment/vacation. Now wondering if this could be something bigger.

repo link https://github.com/alonsovm44/yori


share it to others


Hello HN,

I’m the author of Yori. It’s a command-line tool that treats natural language (English/Spanish) as source code and compiles it into standalone executables.

The Problem: I was working on a hobby OS and got tired of the context-switching between "Architecting" (thinking of logic) and "Implementing" (fighting syntax/boilerplate). I wanted a tool where I could write the intent, and the machine would handle the implementation details.

How it works: Yori isn't just a wrapper for an LLM. It acts as a build system that uses the C++ compiler (g++) as a "Truth Filter."

Draft: It reads a .yori file (natural language instructions) and prompts a local model (via Ollama) or cloud model (Gemini) to generate C++ code.

Verify: It attempts to compile the output with g++.

Evolve: If compilation fails, it captures the stderr output, feeds it back into the LLM along with the broken code, and asks for a fix. It repeats this loop until a valid binary is produced.

Features:

100% Local: Defaults to using qwen2.5-coder via Ollama. No API keys or internet required.

Incremental Builds: Can update existing C++ files without rewriting them from scratch.

Unity Build System: Supports IMPORT: tags to merge multiple prompt files into a single compilation unit.

It’s open source and written in C++. I know "AI coding" is a saturated market, but I wanted something that felt like a standard Unix tool—lightweight, local, and focused on producing binaries rather than just chat suggestions.

Repo is here: https://github.com/alonsovm44/yori I’d love to hear your feedback on the self-correction loop logic!


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